A passionate indie studio born from a love of arcade gaming and the drive to build something new.
TREE BY TREE CIC started with a simple question: what if indie games could feel as electrifying as the arcade cabinets of the 80s and 90s, but designed for the devices we carry in our pockets today?
Based in Bodmin, Cornwall, we are a small but driven community interest company with one goal โ to create games that pull you in from the first second and don't let go. Every title we build is rooted in the joy of play, the thrill of a high score, and the satisfaction of mastering a tight, well-crafted mechanic.
We operate as a CIC because we believe games are more than entertainment โ they're community, culture, and connection. Our profits go back into building better experiences and supporting the local creative scene.
Three pillars that guide every game we make and every decision we take.
We honour the golden age of arcade gaming. Fast reflexes, tight controls, and that one-more-go feeling are at the heart of everything we ship.
We leverage WebGL, mobile-first design, and cross-platform frameworks to bring arcade magic to every screen โ no downloads required.
As a CIC, community is in our DNA. We build with players, not just for them โ listening, iterating, and giving back to the people who play our games.
Every mechanic is tested, tweaked, and tested again. We don't ship until it feels right โ until the controls sing and the game loop clicks.
We imagine a future where indie games are the most exciting genre on any platform.
"We believe the best game experiences come from small teams with big ideas โ people who care deeply about their craft and the players who trust them. TREE BY TREE CIC exists to prove that point, one game at a time."
โ TREE BY TREE CIC TEAM
Whether you're a player, a journalist, or a potential collaborator โ we'd love to hear from you.